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17 Game Reviews

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An excellent game!

This game is quite invigorating! And is quite epic :D

This game is also a bit of a challenge, and backs the saying: "The best defense is offense."

The different choices made between the various heroes, is also a great asset to this game.

I've enjoyed this game a lot; I would like to see more games this, being well thought out and well developed.

Keep up the great work.

Uh... why only one point?

Where is two point, and third point perspective?

Focusing on one point is great, but not even showing second and third while applying similar principles is not the best tutorial.

I'm actually quite disappointed, for the lack of two-point and third point perspective. Guess they're going to have to stick with what you've given them.

Oh well, next time maybe?

Keep it up though, at least it was nice to look at.

Basics, basics, basics.

You've still got some of the basic gameplay issues to deal with, controls are clunky, animation is clunky, the difficulty curve is constantly going through either a seizure or a heartattack. You've still got lots of refinement to work on.

What I suggest is this: make one character, only one. Make it into a basic looking character, that has no reference to anything. Make a generic blue guy or something, refine the controls for this character, refine the animation for the character, and when you got those two done: work on combos, continuous attacks (liking hitting punch three times to recieve different animations), moves, etc.

Then you can make a red guy with the same abilities, and works the same way. Release the game then, see what results you get. Then refine some more, create your own unique charcters with special abilities and attributes. Release it, then refine it and change it based on critiques.

Keep on refining the basics of what a fighting game is, and you'll get good results. You're putting too much emphasis on the customization of the characters and failing to see what you need to make a decent game. You have to work from ground up, don't skip/cut corners when you're not even done the basics.

Keep at it, fighting games take time to make. Takes lot of refinement through trial and error.

Would like to see what changes you'll make in the next version.

Great game.

This game is great.

I found its difficulty was just in the beginning, however once I had a second base and rail guns I was on easy street. Didn't take too long either.

That'd be my only problem, the difficulty curve goes from high to low very fast. Didn't have much resistance against the last attack either, overall easy. But fun!

Still has some replay value though, would like to try out some different tactics later.

Keep up the great work!

A start, but a lot of good basic info missing.

You haven't exactly got the greatest examples to follow, could've worked on them more. You were also quite broad by saying to draw very well before you start animating, what should they draw specifically? How about life drawing/figure drawing? Give examples, talk about where they might search, etc.

At the end of the tutorial you should've mentioned other means to learn animation, say for instance books they might get. For example: Animation Survival Kit, Character Animation Crash Course, etc. (these books can apply to the anime styles)

You should've also (considering you didn't mention the two books above, I'm not too suprised) explained timing. Outside of the basic ease in/out, there is more to realize in timing (dope sheets and what not). You should've also mentioned acting, structure, etc.

I can understand that you're not quite at this level yet, or didn't know about these facts and books mentioned. However, you didn't put enough research into it.

You've done better than most tutorials, it'll get people started.

Keep it up, like to see what you do in the future.

SpikeVallentine responds:

Very good point! I might add those books in. i never really thought aobut it.
thank you for your honesty!

lol dope sheets. man im not a "real" animator. i never went school or nothing, I just do whatever it takes to get the job done. thad's all. ultimately, tell a story.

Great, but easy.

This game was too easy, used repair 3 times at most. It didn't take much to beat this game, and I focused more on the stats before I got the equips.

This game is fun, and for just something quick to play.

It is not the best, but overall a fairly good game.

There is little to challenge you, and you don't ever get tense.

EPIC

This is absolutely brilliant!

You've captured the war as close as you can get, with frustration, and all risk taking in a war as such.

Keep up the fantastic work!

Pretty Good

Since you are going to be updating this, there is no need to give critique. I just hope you do well with this game :)

eBlitz responds:

Thanks, I'll be sure to put a lot of effort into the final version when ever that will be.

Cool

Pretty neat, over all a pretty cool game.

I like how the soldiers and the tanks cheer :D

Cool

Really like this, very challenging and is quite creative :)

Another member who intends to post fantastic animations on Newgrounds... soon enough :D

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